.sk · Skript add-ons aware

SKRIPT GENERATOR

Describe a Skript in plain English. Codexe writes the .sk file with current syntax, events, variables, GUIs, scoreboards. No Java, no compile, drop and reload.

Why use an AI Skript generator

Modern Skript syntax

Codexe targets the current Skript release. No legacy patterns, no deprecated event names. The script loads cleanly without parser errors.

Add-on aware

If your prompt needs skript-gui, skript-yaml, skript-reflect or skript-placeholders, the generator declares them as comments at the top so you know what to install.

Zero compile

Skript is interpreted at runtime. Drop the .sk in /plugins/Skript/scripts/, run /sk reload, done. No Maven, no Gradle, no Java toolchain.

GUIs & scoreboards

Inventory menus, action bars, sidebar scoreboards, chat books, describe the UX and the AI writes it.

Variables done right

Per-player or global, persistent or in-memory, with the right scope. The generator picks the appropriate pattern.

Iterate by chat

"Add a cooldown", "reduce the heal to 1 heart", "only on weekends". Just keep chatting; Codexe edits the same script.

Example Skript prompts

Anything from a small QoL Skript to a complete server feature. Some real prompts you can paste:

Daily kit on join

On join, give a custom kit (iron sword, 32 steak, full leather) once every 12 hours per player. Show a remaining cooldown if not yet ready.

PvP arena queue

/queue command sends the player to a PvP arena (warp 'arena1'), gives kit, scoreboard with kills/deaths. /leave returns them to spawn.

Custom enchant via book

Right-clicking a book named 'Lifesteal Tome' on a sword adds the lore 'Lifesteal I' and makes hits with that sword heal 0.5 hearts.

Anti-camp

If a player stays within 10 blocks of their /home for more than 60 seconds while in the warzone world, they take 2 hearts of damage and get a warning message.

Skript generator FAQ

Does Codexe use up-to-date Skript syntax?

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Yes. The generator writes against current Skript releases, modern event syntax, on script load handlers, sections, type aliases. No legacy 1.x oddities.

Do I need any Skript add-ons (skript-yaml, skript-reflect, ...)?

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Only if your prompt requires features outside vanilla Skript (e.g. NBT manipulation, advanced GUIs). Codexe lists the required add-ons at the top of the .sk file as a comment so you know what to install.

Can it write GUIs and scoreboards?

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Yes. GUIs (with skript-gui add-on if needed), per-player scoreboards, action bars, hotbar messages, custom inventories, all describable in plain English.

Per-player variables, persistent storage?

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Yes. Skript variables, scoped or global, with proper save/load. The generator picks the right pattern (script-local, global with file persistence, etc.) for what you describe.

Can I iterate on the script?

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Yes, just keep chatting. "Add a cooldown", "increase the radius to 8 blocks", "hook /reload". Codexe edits the .sk file in place.

Is it free?

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Free tier refills 50K daily tokens, more than enough for most Skripts. Bigger systems benefit from Pro/Business plans, see /pricing.

Where does the .sk file go?

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Drop it in /plugins/Skript/scripts/ on your server and run /sk reload . Codexe explains this in the README it generates next to the script.

READY FOR A NEW SKRIPT?

Free tier refills 50K tokens daily, enough for most single-feature Skripts.

START WRITING
Skript Generator | Codexe